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It introduces a story set in an alternate world, in which the player moves in a map divided into "regions" (named after stars) and fights enemies to gain experience points (which raise the "rank" of the character) and money (which can be used to buy weapons, art, costumes and videos).
"Weapon Master Mode", made in a similar fashion to Soul Blade's "Edge Master Mode" and Soulcalibur's "Mission Mode", takes the core system from "Conquest Mode" and expands upon it. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI. The game also keeps track of which moves the player knows and uses most often. Fight Of Characters Latest Version Ai Map series#
The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill.
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This mode, which uses a name and password system to save data, allows the player to select one army among four.
The Arcade version has a unique mode called "Conquest Mode". Each weapon is given a backstory in the "Weapon Gallery". Also, each character is granted a Soul Edge version of their weapon, as well as a "Joke Weapon" with bad stats and effects, and with unique and funny hit sounds. Each character has 12 different weapons, from the standard (basic) weapons for 1P and 2P to the powerful "Ultimate Weapon". Instead of the many stats used in Soul Blade, this one uses only three stats: attack, defense and special abilities (such as draining energy, passing through defense, etc.). A returning feature from Soul Blade that was absent from the first Soulcalibur is the inclusion of Extra Weapons. Each character has one according to their story, and all Destined Battles are shared by groups of two characters (for example, Mitsurugi→Taki and Taki→Mitsurugi) with the exceptions of the home console-exclusive characters. A point worth mentioning is that the 7th battle in Arcade Mode is called a "Destined Battle", which is a predefined battle that never changes. There are also "Extra" versions of these modes, intended to allow the use of Extra Weapons and unlockable stages. Soulcalibur II includes the same modes of play as most fighting games: Arcade, Versus Battle, Team Battle (similar to Arcade, but with teams of up to 3 characters and without cutscenes or endings), Versus Team Battle (with teams of up to 8 characters), Time Attack (where the player has to race against the clock to set records), Survival and Practice. The home console versions of Soulcalibur II feature a unique character, Necrid, who does not appear in the arcade version, nor in any subsequent games. Modes and other features added to the Home Versions:
It is also the first game in the series to include guest characters from other series. Compared to Soulcalibur, Soulcalibur II boasts improved graphics, and it introduces new characters, stages and music.
Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, which the game's storyline revolves around. Soulcalibur II ( ソウルキャリバーII, Souru Kyaribā Tsū ?) is a fighting game developed and published by Namco and the third installment in the Soul series.